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The King and Queen's Prerogative: The Rule of Three. Part 1.

M.M Melthafa

Reuben and his friends wake up in luxurious offices, after having a strange dream. They explore the executive floor, of the strange building they're in, and discover an apocalyptic scene outside of a window. The building is now the young men and women's only sanctuary. However, the dangers inside pose an even greater threat, than whatever destroyed the world. Tensions rise as old memories resurface and the truth is revealed. Reuben forms a Party with his sister and his friends, in order to face the enemies and allies of a world that resembles a video game. They unlock powerful abilities and rediscover the technologies that took their memories and changed the world forever. Will Reuben and his Party recover their memories in time? Can they beat the game, before the world ends?

GenresScience Fiction & FantasyFantasyHistory & CriticismScience FictionGamingBattletech

381 pages

English edition · First published 2023 by Independently published · ISBN 9798869860651

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