Metal by Tutorials Beginning Game Engine Development With Metal
"This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games. This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work."--Back cover.
825 pages
English edition · First published 2023 by Kodeco · ISBN 9781950325955
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