The Arcadium Gambit
2150. Every revolution starts in the ruins of a shopping mall.
New Dawn's culling chambers erase the old, the frail, the unproductive. But in the corpse of The Arcadium Mall-where carnivorous holograms stalk Bloomingdale's and a rebel medic carves hope from corpses-Kael is running out of time. His father's pocket watch is frozen at 3:07 AM, the exact moment Gareth became fog on execution glass. His only weapon? Mira, a ghost in a glitching locket, whose AI fragments might hold Vorn's kill-code... or crack Kael's last nerve.
Now, as New Dawn poisons the skies and a lobotomized AI hums What a Wonderful World, the rebels gamble with forbidden relics:
A carousel that grows a tree from its ashes.A dead girl's voice coded into a drowned violin.A nursery rhyme that triggers killer drones.Some sins can't be buried. Some malls won't stay dead.
402 pages, 2 editions
English edition · First published 2025 by Amazon Digital Services LLC - Kdp · ISBN 9798265388124
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Editions
2 editions
English
- The Arcadium Gambit · Amazon Digital Services LLC - Kdp · 2025 · ISBN 9798265388124 This page
- The Arcadium Gambit · Independently published · 2025 · ISBN 9798265389268
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