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Teach Yourself Game-programming in 21 Days

André LaMothe

Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.

GenresIBM microcomputersProgrammingIBM-compatible computersVideo games

948 pages

English edition · First published 1994 by Sams Pub · ISBN 9780672305627

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